Paradox Interactive is an international video game publisher and developer based in Stockholm, Sweden. Since its inception in 1999, Paradox Interactive has developed and published an expansive selection of interactive video games across all genres, across multiple platforms including PC, console, and tablet.
Led by team of experienced professionals in the game industry, Paradox Interactive is renowned for providing players with deep, complex, and engaging gaming experiences that are easy to approach and understand. Through its portfolio of titles,Paradox Interactive has become a leader in the strategy gaming niche, building a devoted community of supporters since its inception.
For developers and IT professionals, Paradox Interactive is an exciting and dynamic company to be a part of, with a culture that values growth, collaboration and innovation. The development teams are highly experienced, making use of modern and progressive technologies like 3D rendering, virtual reality technology, and artificial intelligence. Developer roles at Paradox Interactive includes programming, coding, game design, and application development, to name a few.
At Paradox Interactive, they are passionate about creating unique, unique and engaging games that captivate and entertain players. As a result, its development teams make sure to strive for perfection in all areas such as visuals, mechanics and languages, as well as continued support and maintenance. Most of its games provide a platform for modding, to create content and interactive experience that extend the boundaries of what is possible.
Paradox Interactive continuously seeks professionals in programming, coding and other IT fields who are committed to the vision of creating innovative and challenging games. Here is where technology professionals can unleash their creativity and take on the challenge of shaping the future of video games by designing games that will captivate existing and new players for years to come.
Quick Links
Career Paths
Reviews
FAQs
Product Manager
Average Work Hours (weekly unless noted): 40 hours
Average Salary (yearly in dollars unless noted): $97k
Description: Responsible for leading product development from conception to launch and beyond, overseeing the development of product strategies, user stories, releases, and product roadmaps. Conduct research to identify and understand customer needs, anticipate customers’ future needs, and develop strategies to meet those needs. Manage product launch, orchestrating efforts across multi-functional teams and stakeholders.
Qualifications / Requirements: Experience in product strategy and management, including working with a variety of stakeholders to define and launch products successfully. Demonstrated ability to combine user research, industry trends, and business goals to create successful products. Working knowledge of product development processes and methodologies, such as agile software development. Ability to use data and analytics to inform product decisions.
I have worked at Paradox Interactive almost a year now, and I have grown more in my technical role than anywhere else. My bosses are supportive and give great feedback that encourages me to constantly challenge and improve myself in my field. The work environment is relaxed but motivated and everyone works together towards the same goal and shares their knowledge openly. There is also a great sense of camaraderie within the company and a feeling of being part of a close-knit, supportive family.
Kris S.
Review Rating:
4.8/5
4.8
Paradox Interactive has been a great place to work as a technical expert. I work with a team of experts from different backgrounds and experience, so the work is always stimulating. My colleagues are always quick to help and with all the tight deadlines there is a real sense of 'family' and camaraderie. The company is genuinely passionate about its work and rewards us appropriately for the results we create. Everyone is given an opportunity to progress and I am fortunate to have had the chance to demonstrate my skills and be part of something bigger than myself.
Todd T.
Review Rating:
5/5
5
I have worked as a designer for Paradox Interactive for many years, and I can happily say that I can see my future here. My colleagues are all experts in the field, and I have had the opportunity to easily access their advice. There is a great sense of community here that is fostered by the shared love of games we all have. I find the projects I work on here are innovative and push me beyond my current skill level in a positive way, and I am regularly challenged to improve and find solutions.
Naveen R.
Review Rating:
4.9/5
4.9
Paradox Interactive is a great place to work as a programmer. Everyone is working together to achieve the same objectives and everyone's experience and knowledge forms the bedrock of the work. My managers are always encouraging of my ideas, even the most outlandish ones, the work atmosphere is relaxed and stress free with the recognition that hard work will always be rewarded. The company's commitment to delivering quality, innovative games is evident in everything we do, and this encourages me each day. 4.9
Toby W.
Review Rating:
5/5
5
I have been with Paradox Interactive for a few months now, working in IT and it has been one of the best professional experiences of my career. There is a real culture of innovation here, and everyone is willing to put in the hard work and extra hours to ensure top quality products. All the executives are approachable and open-minded to feedback and ideas. I am very proud to be part of the team, and to be able to work in an environment that values the people and their development.
Frequently Asked Questions
What is a Level Designer?
A Level Designer at Paradox Interactive works on designing and building levels, from level structure and layout to game objects and textures.
What is a Game Designer?
A Game Designer at Paradox Interactive is responsible for designing the player experience by helping the project reach its goals through the design of game elements such as characters, story, and objectives.
What is a Programmer?
A Programmer at Paradox Interactive focuses on game code, writing game logic and maintaining game libraries such as scripting, UI, and audio.
What is an Artist?
An Artist at Paradox Interactive is responsible for creating visual elements of the game such as artwork, animation, and effects.
What is a Scripter?
A Scripter at Paradox Interactive is responsible for scripting events, dialogues, and other complex programming tasks within the game.
Locations: Stockholm, Umeå, Halmstad, Malmö, Los Angeles
Career Paths: Game Programmer, Game Artist, Game Designer, Quality Assurance Tester, Technical Writer, Community Manager, Localization Manager, Network Programmer, Audio Programmer, Server Programmer, 3D Modeler, UI/UX Designer, Level Designer.
I have worked at Paradox Interactive almost a year now, and I have grown more in my technical role than anywhere else. My bosses are supportive and give great feedback that encourages me to constantly challenge and improve myself in my field. The work environment is relaxed but motivated and everyone works together towards the same goal and shares their knowledge openly. There is also a great sense of camaraderie within the company and a feeling of being part of a close-knit, supportive family.
A Level Designer at Paradox Interactive works on designing and building levels, from level structure and layout to game objects and textures.
What is a Game Designer?
A Game Designer at Paradox Interactive is responsible for designing the player experience by helping the project reach its goals through the design of game elements such as characters, story, and objectives.